Here is the first installment of the Unreal Engine 4 and C++ Fighting Game Tutorial series. In this episode, I go over the final product, Easter Eggs, and higher-level concepts and game design choices while playing Fury Strike: 80s Beatdown!
This set of tutorials will help you create games from pre-made tutorials that are similar to (but not limited to): Street Fighter, Tekken, Mortal Kombat, Killer Instinct, Super Smash Brothers, Skullgirls, BlazBlue, Guilty Gear, Fury Strike: 80s Beatdown, and the Injustice series.
Sorry about the frame-rate in this video, I had issues from when it was originally recorded that allowed me to only use 18 FPS. I now know what caused this, so I will be able to avoid it in the future. Thanks for understanding!
Thanks for watching my video. Please let me know how I can improve or what you liked about it! Like this video to make my day, and Subscribe to join our happy family!
A HUGE THANKS TO:
► Character Avatar Creator: Soupnido (https://twitter.com/soupnido).
► Intro Video Creator: Pedro J. Burgos (@Shadow_Magnus).
► Music Creator: Mitchell Hartwell.
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PLAY MY GAMES:
► Bad Manors: https://www.kongregate.com/games/YugimonGX/bad-manors
► Fury Strike: 80s Beatdown: https://store.steampowered.com/app/893150/Fury_Strike/
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