Game Design Books

Complete Kobold Guide to Game Design

Complete Kobold Guide to Game Design

Price: [price_with_discount](as of [price_update_date] – Details) [ad_1] Wolfgang Baur, Monte Cook, Ed Greenwood, Mike Stackpole, and other industry veterans have the answers you asked for…and the advice you need! You’ll learn how to create great new adventures, monsters and magic for your RPG campaign, and maybe even design your own game. The Complete Kobold Guide […]

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Kobold Guide to Board Game Design (Kobold Guides to Game Design Book 4)

Kobold Guide to Board Game Design (Kobold Guides to Game Design Book 4)

Price: [price_with_discount](as of [price_update_date] – Details) [ad_1] Pull up a chair and see how the world’s top game designers roll.You want your games to be many things: Creative. Innovative. Playable. Fun. If you’re a designer, add "published" to that list. The Kobold Guide to Board Game Design gives you an insider’s view on how to

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Coding Games: 3 Books in 1 – A Beginners Guide to Learn the Realms of Coding in Games +Tips and Tricks to Master the Concepts of Coding +Guide for Programmers…and Developers to Master the Art of Coding

Price: [price_with_discount](as of [price_update_date] – Details) [ad_1] The Complete Three-Book Series on Coding Games  Book 1  Do you want a comprehensive guide to everything you need to know to start making your first game? If your answer to this question is “yes”, then this is the book for you. We’ll be going over every facet

Coding Games: 3 Books in 1 – A Beginners Guide to Learn the Realms of Coding in Games +Tips and Tricks to Master the Concepts of Coding +Guide for Programmers…and Developers to Master the Art of Coding Read More »

You Said This Would Be Fun: What makes a game good and how to make a good game

You Said This Would Be Fun: What makes a game good and how to make a good game

Price: [price_with_discount](as of [price_update_date] – Details) [ad_1] Good games don’t emerge out of thin air. Game design is a craft, and as in any other craft, there are skills and knowledge, acquired through study and practice, that accelerate progress toward better games. You Said This Would Be Fun explores these skills, showing how great games

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Beginning C++ Game Programming: Learn to program with C++ by building fun games, 2nd Edition

Beginning C++ Game Programming: Learn to program with C++ by building fun games, 2nd Edition

Price: [price_with_discount](as of [price_update_date] – Details) [ad_1] Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019 Key Features Learn game development and C++ with a fun, example-driven approach Build clones of popular games such as Timberman, Zombie Survival Shooter, a co-op puzzle platformer, and Space Invaders Discover tips

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One Up: Creativity, Competition, and the Global Business of Video Games

One Up: Creativity, Competition, and the Global Business of Video Games

Price: [price_with_discount](as of [price_update_date] – Details) [ad_1] What explains the massive worldwide success of video games such as Fortnite, Minecraft, and Pokémon Go? Game companies and their popularity are poorly understood and often ignored from the standpoint of traditional business strategy. Yet this industry generates billions in revenue by thinking creatively about digital distribution, free-to-play

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Coding for Kids Games: The Complete Guide to Computer Coding and Video Game Design for Kids. Teach Your Child How to Code With Fun Activities

Coding for Kids Games: The Complete Guide to Computer Coding and Video Game Design for Kids. Teach Your Child How to Code With Fun Activities

Price: [price_with_discount](as of [price_update_date] – Details) [ad_1] Do you want your child to learn coding at an early stage? Is your kid attracted to coding, and you are thinking about how you can engage him with the subject? If yes, then keep reading! Get the best book to introduce your child to the world of

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The Art of Game Design: A Book of Lenses, Third Edition 3rd Edition

The Art of Game Design: A Book of Lenses, Third Edition 3rd Edition

Price: [price_with_discount](as of [price_update_date] – Details) [ad_1] Presents over 100 sets of questions, or different lenses, for viewing a game’s design. Written by one of the world’s top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in

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Stalingrad Replayed (Studies in Game Design Book 4)

Stalingrad Replayed (Studies in Game Design Book 4)

Price: [price_with_discount](as of [price_update_date] – Details) [ad_1] Stalingrad, the 1963 game from Avalon Hill, is the most intensely analyzed board wargame in the history of the wargaming hobby. Stalingrad Replayed presents a series of complete games, with detailed turn-by-turn tactical analysis by Grandmaster George Phillies. Stalingrad Replayed is a worthy successor to his earlier volume

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