Beginner Game Design tutorial series creating a simple Bounce type game using Playmaker within Unity 3D. PART 11 – In this video, I set up rotation of the paddle as the paddle moves left and right. Absolutely NOCODE. Also make a skateboard game playlist: https://bit.ly/34m4SHT
► Unity Remote 5 on App Store – https://apps.apple.com/us/app/unity-remote-5/id871767552
► Unity Remote 5 on Google Play Store – https://play.google.com/store/apps/details?id=com.unity3d.mobileremote&hl=en_US&gl=US
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Here is the list of actions and my settings for the “Touch On” state:
Action: “Get Touch Info”
Store X – create variable called “Touch X”
Normalized
Every Frame
Action: “Float Subtract”
Float Variable – “Touch X”
Subtract – 0.5
Every Frame
Action: “Float Multiply”
Float Varaible – “Touch X”
Multiply by – 10
Every Frame
Action: Screen To World Point
Screen X – “Touch X”
Normalized
Store World X – create a variable called “Touch Move X”
Every Frame
Action: “Set Position” of the paddle
X – “Touch Move X”
Every Frame
Action: “Touch Event”
Send Event – this takes you back to the “Touch Off” state
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