Player Pickup For Weapons – FPS Game With Unity & Blender

In this video I show you how raycast into the scene and grab weapons from the floor into our inventory from the last episode

Feel free to donate if you are rich 😀

Thanks to: Robin Brown, Tom Taborovski and Samin Grahic for their support on Patreon.

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Engine: Unity –
Modeling: Blender –
2D Editing: Krita –
Programing: Visual Studio –
Organization: Trello –

—Outro Music—
Song: Horizon (feat. Tylah Rose) – Loreno Mayer & Haesën
Music provided by Ninety9Lives

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