Revive/Extra Life Mechanic Unity Tutorial – Watch an Ad or Buy a Life and Continue Where You Lost

Download project: https://smart-penguins.itch.io/sp-nodes-for-unity More on this project: https://youtu.be/9_DCt9n0w44 Support this Channel: https://www.patreon.com/SmartPenguins Discord: https://discord.gg/FPPJf5r Facebook: https://www.facebook.com/SmartPenguinsIO Twitter: https://twitter.com/SmartPenguinsIO Instagram: https://www.instagram.com/smartpenguins

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HOW TO MAKE A PHASE-IN EFFECT WITHOUT SHADERS – MINI UNITY TUTORIAL

In this Mini Unity Tutorial I show you how to make a cool phase-in effect without the use of shaders

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HOW TO MAKE A HYPERCASUAL GAME IN UNITY FOR MOBILE – TUTORIAL #10 – TIMER + FONT

In this tutorial creating a Hyper Casual game we add in a new font and we start coding a timer.

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How To Make An FPS WOLFENSTEIN 3D Game Unity Tutorial 032 – LOADING & CREDITS

In this unity tutorial for an FPS Wolfenstein game get the Load Game working and we add some credits. ✦

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HOW TO MAKE A HYPERCASUAL GAME IN UNITY FOR MOBILE – TUTORIAL #06 – RANDOM GENERATION

In this tutorial creating a Hyper Casual game we start writing some code which randomizes some elements of our game.

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Unity-Bolt Simple Inventory #5 – Stackable Items – Tutorial(Visual Scripting)

Playlist: https://www.youtube.com/watch?v=kADojlMFyjg&list=PLrw9uFU6NhfMM-Ua8Dg3rY6boV7z7oo1s&index=2&ab_channel=SmartPenguins Support this Channel: https://www.patreon.com/SmartPenguins Discord: https://discord.gg/FPPJf5r Facebook: https://www.facebook.com/SmartPenguinsIO Twitter: https://twitter.com/SmartPenguinsIO Instagram: https://www.instagram.com/smartpenguins Music: http://www.bensound.com #unity #gamedev #VisualScripting #Bolt

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How to Make a Game Quickly with Unity Visual Scripting + SPUC

Make your game logic in no time! The package is available here: https://smart-penguins.itch.io/spuc-unity-in-easy-mode This is a collection of over 40

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Easy Way to Make 2D Games with Unity – Unity Visual Scripting(Bolt)

Making games can be fun and in this video, I’ll show how game development can be simplified, the easiest way

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