[#09] Unity Animation Rigging: Weapon Recoil Patterns using Overide Transform Constraint

This video uses the Unity Animation Rigging Override Transform Constraint and CinemachineImpulseSource component to achieve a weapon recoil effect. The

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How to procedurally place prefabs in Unity 2D

Placing props, enemies and player spawn point in a meaningful way in a procedurally generated dungeon can be tricky. In

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Revive/Extra Life Mechanic Unity Tutorial – Watch an Ad or Buy a Life and Continue Where You Lost

Download project: https://smart-penguins.itch.io/sp-nodes-for-unity More on this project: https://youtu.be/9_DCt9n0w44 Support this Channel: https://www.patreon.com/SmartPenguins Discord: https://discord.gg/FPPJf5r Facebook: https://www.facebook.com/SmartPenguinsIO Twitter: https://twitter.com/SmartPenguinsIO Instagram: https://www.instagram.com/smartpenguins

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I Paid Game Developers on Fiverr to Make the Same Game

Start your free trial on GameMaker Studio 2 here: https://opr.as/BadGameDev Thanks to YoYo Games for sponsoring the video! I Paid

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Making Your First Indie Game (5 Tips for 2021 & 2022!)

Start your first indie game right! Here are 5 tips I’ve learned as a full time dev. ► Learn Game

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HurricaneVR | Pistol Setup Tutorial

Discord: https://discord.gg/7QUXEcuwKY HurricaneVR: https://assetstore.unity.com/packages/templates/systems/hurricanevr-177300 HexaBodyVR: https://cloudwalkingames.itch.io/hexabodyvr-physics-player-controller HexaBodyVR Demo: https://cloudwalkingames.itch.io/hexabodyvr-demo Hurricane Demo: https://cloudwalkingames.itch.io/hurricanevr-framework-demo Patreon: https://www.patreon.com/user?u=46531723&fan_landing=true source

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